Light Setup

Jul 27, 2011 at 4:12 PM

I want to make a product viewer using balder. What's the best light setup to see the product without dark areas?

Here is how I am doing today, just an omnilight. The product goes inside the container.

<execution:Game x:Name="game" Width="500" Height="500"
                MouseWheel="GameMouseWheel">
    <execution:Game.Camera>
        <view:Camera  Position="0,100,-340" />
    </execution:Game.Camera>
    <lighting:OmniLight x:Name="light" />

    <balder:Container InteractionEnabled="True" x:Name="container">
    </balder:Container>
            
</execution:Game>

Coordinator
Aug 8, 2011 at 5:09 PM

Hi,

there is a light source called ViewLight which is a directional light facing away from the camera at any given time, maybe that could help you out?