A problem of showing 3D object of ase file in SLAR

Jun 30, 2011 at 9:06 AM
Edited Jul 4, 2011 at 11:59 AM

I hava a question with 3ds max export to ase. My max file is a shield and i already upload to here : http://0rz.tw/cIMPs I modify SLARToolKit3DSample to show my own 3d object.I have try some simple object like two circular shape in one max file.(I mark all checkboxes when I export to ase file)but when it shows in SLAR,the distance between two shape become longer. some file(like the shield) didn't display. I have been set all ase files and textures to resource in vs. but it still cannot show properly.This is the sample which I have been modify some code in there: http://0rz.tw/IHDBv As you can see some ase files can't display properly. But there's no any error msg show up.I can't figure out what the problem is. Maybe the coordinate problem? but how to modify it? I really need some helps. thanks for your answer.


My Email: gazerstars@hotmail.com

Jul 4, 2011 at 5:37 PM

Can anyone answer this question? plz and thanks.

Jul 10, 2011 at 12:11 PM


tried downloading your solution to figure out what was going on. But first I was not able to compile, the .pat file was missing, and then a reference to the GlobalAssemblyInfo. Removing these, it compiles but crashes and burns. 

I'm not familiar with SLAR, so if the problem is SLAR related that you're having, you're probably better off asking the question on the SLAR toolkits discussions.