Quick search on discussion list didn't get a result so i want to ask.
Is there some way to get the named parts of mesh which i loaded from an ase file?
For example. I made tank in 3dsmax which consists from two parts (nodes): body and turret. Parts are named nodes in 3dsmax. In export file (.ase) this nodes become named
So i need to select the turret from the mesh and rotate them separately from the tank body.
Simple way is to load this parts separately in different .ase files, but it's not usefull for big models.