Jan 7, 2011 at 6:53 PM
Edited Jan 7, 2011 at 6:59 PM
I have replace a working teapot mesh with my own object. But the ase file is not parsed correctly. I get a null refference here
teapot1 = Runtime.Instance.ContentManager.Load<Mesh>("bee.ASE");
resource action is set on bee.ase
I've tryed the the replacement of space, tab. I don't do something rights. Could you please tell me the exact things you do to make it work so I can do it next time.
Balder is great, beautiful work, i've just introduced 2 colleagues to 3d in silverlight with balder!
Thanks in advance!
ase and max files for the bee