Sep 9, 2010 at 9:31 AM
Edited Sep 9, 2010 at 9:36 AM
Hi i need to update a scene at runtime, so i have tried code like this:
theGame.Scene.AddNode(_lightSource);// seems like _lightSource keeps knowledge of context !!
theGame.Camera = _camera;
But i get an error about _lightSource node - Element is already the child of another element.
is this a bug or am i mis using the api somehow ?
i also need a way to resize, is this possible somehow ?
i'm using balder source da7dc7bccc74
thanks in advance