Is there a way to access a XAML background to trigger mouse events without setting IsHitTestVisible = "False" on myGame (see below)? Can Canvas use the new Balder mouse events?
<Canvas x:Name="background" ><Ellipse /></Canvas>
<Execution:Game Name="myGame" Width="1366" Height="768">
<Geometries:Mesh x:Name="_ship" AssetName="Ship.ase" IsHitTestVisible="False" MouseLeftButtonDown="_ship_MouseLeftButtonDown" />
Also, in the above example, if IsHitTestVisible = "False" for _ship, but IsHitTestVisible = "True" for myGame, _ship mouse events are still triggered when clicking on _ship. Of course turning IsHitTestVisible = "False"
allows me to access the canvas "background", but this means that I can't click on _ship. I expected the latter, but not the former.