Game.OnUpdate called only once

Apr 21, 2010 at 2:41 PM

Hello

I have the following code. Since I updated the library (edbb4ff2a0cb), my TestGame.OnUpdate-Method is called only once, but it should be called ~60 times per second, right?

GamePage.xaml:

<local:TestGame x:Name="_game" Width="1366" Height="768">
    <lighting:OmniLight Position="-100,100,0" Ambient="Brown" Diffuse="Green" Specular="Blue"/>
</local:TestGame>

TestGame.cs:

public class TestGame : Game
{
        
public override void OnLoadContent()
{
       
    base.OnLoadContent();
}

   

public override void OnUpdate()
{
    System.Diagnostics.Debug.WriteLine("This Method is called only once!");
    base.OnUpdate();
}

Coordinator
Apr 21, 2010 at 7:01 PM

Thanks for pointing it out. It must be something I broke last week during some major refactoring. Its fixed now in the latest source code. 

Apr 21, 2010 at 7:42 PM

Thank you, it works now.