Problem with 3D Models

Mar 12, 2010 at 3:02 AM

Hi, firstly thanks for your amazing projection in Silverlight .

But I have some problems in loading mesh content in Balder. I use a ASE file from 3D Max 2009, but it does not work. Here is the code, _name= ContentManager.Load<Mesh>("Sphere.ase");

Is there any difference between ASE in Balder and other standards ( 3D MAX 2009 ) ? Thanks !~~

Coordinator
Mar 12, 2010 at 6:48 AM

Hi and thanks,

When you say it does not work, does it crash or give you an error message?

The ASE loader in Balder is very limited and can for instance only take one object for now. I've been working on rewriting it this week and will hopefully have it ready for next week with support for a lot more than today.

Mar 12, 2010 at 9:54 AM

Hi, adept, thanks for your message. I found it is my own problem with the Debug setting. When you use the ASE or PNG as your material, you should set them as resource.

Thanks again ~ : )   Keep in touch, it's indeed a amazing work on Silverlight ~