Rating: No reviews yet
Downloads: 737
Released: Nov 30, 2009
Updated: Dec 16, 2009 by adept
Dev status: Alpha Help Icon

Recommended Download

Application Balder_0_8_8_0.zip
application, 143K, uploaded Nov 30, 2009 - 737 downloads

Release Notes

Silverlight 3 only
Note: Source code at CodePlex does not reflect the changes - please go to GitHub for the latest source code.

  • IMPORTANT: Coordinate system has been changed (Up is now positive Y instead of negative as with previous release)
  • Major namespace changes - any code that breaks, chances are things have moved into other namespace.
  • Rewritten Xaml support
    • Game control, any children to Game are considered Nodes / objects - must be controls inheriting Node control
    • Light support - OmniLight
    • Mesh support
    • Nodes can be manipulated by DataBinding and Storyboards - typically position, color and such
    • Camera support on Game, property
    • TypeConverter for Vectors - can be used as Position="0,0,0"
    • Command support - Click event on nodes are forwarded as Commands
    • Mouse events for Nodes (MouseEnter, MouseLeave, MouseLeftButtonDown, MouseLeftButtonUp)
    • Debug Information can be set on Game (BoundingSphere is the only supported option for now)
  • Minor speedups
  • Totally rewritten initialization - no need to use TargetDevice.Initialize<>() anymore (marked obsolete) - just use the Game control.

Reviews for this release

No reviews yet for this release.