0.8.7

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Downloads: 284
Released: Oct 28, 2009
Updated: Oct 29, 2009 by adept
Dev status: Alpha Help Icon

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Application Balder_0_8_7_0.zip
application, 124K, uploaded Oct 28, 2009 - 284 downloads

Release Notes

Silverlight 3 Only
Note: Source code does not reflect the changes - please go to GitHub for the latest source code.

Changes:
  • Changed from Timer to CompositionTarget for main UI thread - synchronization and update
  • Changed to NUnit for tests - started refactoring tests, most tests "ripped" out for now, placed on separate branch
  • Namespace changes and restructuring:
    • IDisplay moved to Display namespace
    • IAssetLoaderService + implementation and base classes for asset loaders moved to Assets
    • AssetLoaders moved to namespace within Assets
    • IContentManager and implementation moved to Content namespace
    • 3D and 2D objects moved into Objects namespace, respectively into their own namespaces : Flat, Geometries
  • Refactored how EngineRuntime is initialized and how Displays are handled, also details for Software rendering with regards to this. It is now possible to have multiple Displays.
  • Introduced control in Silverlight called RenderingContainer, one can now declaratively add RenderingContainer and meshes to this. Tutorial coming soon.
  • Introduced Build script using Nant

Details on the declarative part of Balder can be found here

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