Materials Properties

Feb 11, 2010 at 10:58 AM

I've noticed that Balder.Material class as a lot of Properties like Shine and ShineStrenght, but when i try to add values to them...i got an exception...

Can u explain how to use them?

Whe i try to use the Scale on a mesh it threw an exception but that exception was a helpfull one cause it showed me how to use it ...

The Shine Property says float type but i do something like Shine="0.5" and an exception occurs...



Feb 11, 2010 at 8:46 PM


these properties are for future expansion. There are things in Balder that are public in the API that does not work yet. I know thats not exactly optimal, but its been put in there more for defining what I want.