I'm implementing a software which shows special 3D environments and information about them in the web browser. As I don't want to use Flash and WebGL based tools are useless due to missing support by Microsoft, I decided to try with Silverlight and finally
found this project. First I have to say I'm really impressed. This seems to be (or become) exactly what I was looking for. And I expect a massive boost as soon as Silverlight 5 with native 3D acceleration is ready.
However, what I need is support for Collada files. I tried to use files created by the PolyTrans Collada export plugin, but Balder was not yet able to read it, even the current revision of the source code that contains a Collada loader.
So my question is: what level of support for Collada is planned for version 1.0? Will there be support for materials (colors and textures) and visual scenes. So far, I have extended the Collada loader myself according to my requirements (for testing).
And, beyond Collada, will switching to a Right-Handed coordinate system be possible in a future version? Are there any plans or thoughts about supporting even VRML2 in future?
Btw: does anyone see any chance that one day Balder will even run with Mono/Moonlight on Linux?