Light is following the camera?

Jun 11, 2011 at 6:30 PM
Edited Jun 11, 2011 at 6:34 PM

Hello again. I have a problem with the lighting. I'm using balder SL5. However, this happened also when I was using SL4. There is a single light (omni) on my scene. I don't know why but it looks like it's following the camera ( yes, it looks like - because the position of the light is always the same). The surface shading is changing when I move the camera (and I don't want that). Is there a way to solve this?

Take a look and see for yourself what I'm talking about. You'll need silverlight 5:

Click here

Controls:

Left Click to raise/lower the ground

A - Raise the camera

Z - Lower the camera

arrows - move

+ on numpad - Zoom in

-  on numpad - Zoom out

Use the two buttons from the right top corner to change the tool (raise or lower the ground).

Jun 14, 2011 at 7:21 AM

As you can see, problem solved. It was all about the (small) distance between the light and the terrain.

Coordinator
Jun 15, 2011 at 9:21 PM

It seems there might be issues with the Light calculations, so I will be investigating this further to get it all right!

 

Also worth mentioning, for now the Directional lights and View lights don't work with SL5 yet. Will be addressed very soon.