Tile a face with a texture

May 2, 2011 at 4:12 PM

When I set a texture file to a face, the image is fitted to the size of the face, using current orientation. 

Is there a way to set the unit size of the texture to be repeated on the face ?

TIA

Coordinator
May 4, 2011 at 7:35 PM

Hi,

the UV coordinates control this. By default textures will wrap/repeat themselves if the UV coordinate is more than 1. So if you want it to tile twice in X and Y, you simply set the UV coordinates to 2.