Is there a way to make smooth transaction from perspective to orthogonal projection in Balder...
I mean like smothly making 3D look like 2D... and back...
 For 3D we have  CreatePerspectiveFieldOfView..
 For 2D  CreateOrthographic...
So i nead to know is it possible to make smoth transaction between Perspective and Ortogonal matrix?? Is it even possible?
(it would be perfect if there will be a way to set some variable from 1.0 to 0.0, where 1.0  perspective, 0.0  ortogonal projection)
