the Image support is a bit limiting today in Balder, something I want to clean up and make a lot more extensible.
But, there is a way of doing this.
You can programatically create it.
- First create an instance of Image by calling the Runtimes ContentManager and initialize the Width and Height :
var image = Runtime.Instance.ContentManager.CreateAssetPart<Image>();
image.Width = 320;
image.Height = 240;
Then you can use the ImageContext on the Frame to set the actual pixels:
That should in theory work.