dynamic objects after initialization

Apr 29, 2010 at 1:04 AM

good day :)

can i add objects dynamically after initialization ??

Apr 29, 2010 at 3:43 AM

Load or add?

You can do both - loading is a matter of calling the ContentManager.Load<> and adding it is just calling Scene.AddNode(....);

Both can be done at any given time as it is now.