UVW Mapping

Feb 26, 2010 at 10:38 PM

Okay... I got an error in mapping textures, some index out of bounds while mapping texture...

 

Problem seem to be that i applied  UVW Mapping to several objects in 3dsmax and export them individually...

Its alrigth if u apply UVW Mapping to each object instead...

Also i use spherical Bounding, as i look inside  Balder source code and seemed to be a good ideia :), but im not sure its mandatory...

Have a good weekend...

Coordinator
Feb 27, 2010 at 6:51 AM

Is your texture a power of 2 sized texture (16x16, 32x32, 64x64, 128x128 etc..  - 16x32, 16x64)  Width and Height must be a power of 2 - independently to each other. 

I will be providing better error messages for this, as this is a clear limitation.